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The Making of The Pentultimate - Layout for Machining |
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Written by Administrator
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Monday, 28 April 2008 01:17 |
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Page 3 of 15 Because the parts contained multiple complex undercuts, they were broken up into machinable slices. The slices were imported into Maya as polygon geometry, and custom software was used to lay them out efficiently for milling and also add post support geometry. The software automatically positions the parts for conservation of material, and determines how many support posts to add based on the part size. The triangles were done first. 13 different triangle sizes were modeled in Solidworks, as well as a triangular cap which adds the pentultimate vertex. Note the hole in each part. The hole has been carefully sized to thread to a #2 screw that will hold the stack of parts firmly together. 
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Last Updated on Sunday, 30 November 2008 06:25 |